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LINOLEUM
Contributed by: G3nu1n3, at 10/27/2004 09:14:00 PM.

LINOLEUM (L.in.oleum) is a lightning fast programming language (FREEWARE) for everyone who wants to be immune from future system changes.

It features complete abstraction from the physical system, yet its applications' speed is closely comparable to that of pure machine language, with an almost 1:1 language-to-CPU instruction ratio. You may think about it as of some sort of Java, but running in low level, and creating stand-alone applications, or you may try to compare it to Forth, but in the end you'll probably find it's very difficult to find LINOLEUM equivalents in any other existing languages; as far as I know, it is unique, it could even be a missing ring in the history of informatics.

LINOLEUM gives you an APA (All Pixels Addressable) display to output truecolor graphics controlling and writing every single pixel, as if you were programming in assembly and accessing a linear frame buffer; it gives you the possibility to build your own waveforms and leaves your program the duty (and advantage) of sequencing, even in real time, the samples straight into the program's memory, to playback them upto 44.1KHz over two channels (stereo); it treats the printer as an additional display, where WYSIWYG really means What You See Is What You Get. Combining all this, you can write your own Graphical User Interface, your own graphics engine (and with enough power to perform 3D rendering in real time without absolutely using hardware acceleration, entirely via software), your own digital audio sequencer, and a lot more. It's a REAL cross-platform assembler, and barely the world's fastest cross-platform programming language.

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